Management of QoS for Real-Time Shared Three Dimensional Virtual Spaces

نویسندگان

  • Masatoshi Arikawa
  • Akira Amano
  • Kaori Maeda
  • Reiji Aibara
  • Shinji Shimojo
  • Yasuaki Nakamura
  • Kaduo Hiraki
  • Kouji Nishimura
  • Mutsuhiro Terauchi
  • Kitsutaro Amano
چکیده

There always exist limitations on computer capability. For real-time shared three dimensional systems, it is essential to nd important tasks for users among all possible tasks to walk through and interact with 3D CG (Computer Graphics) spaces. Incorporating live videos, as components of virtual spaces, into 3D CG spaces is one of the heaviest tasks. In order to realize a real-time virtual space, we must use low quality representations for component objects in the space. LoD (Level of Detail) functions use the distance from a user's viewpoint to an object in a real-time virtual space to decide the quality of graphics representation of the object. The LoD is important to manage the QoS (Quality of Service) of live videos in real-time virtual spaces. PQoS (Partial QoS) as a generalized LoD will be presented for the QoS management of live videos in networked real-time virtual spaces.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Thirdspace: The Trialectics of the Real, Virtual and Blended Spaces

This article aims to redefine the concept of Thirdspace and make a trilateral relationship between the three concepts of real space, virtual space and the user. To do so, not only the concept of Thirdspace has to be redefined, but also a new understanding of virtual space as a relatively independent space is required. This three-sided relation requires a new understanding of the relationship be...

متن کامل

Compile-Time Partitioning of Three-Dimensional Iteration Spaces

This paper presents a strategy for compile-time partitioning of generalised three-dimensional iteration spaces; it can be applied to loop nests comprising two inner nested loops both of which have bounds linearly dependent on the index of the outermost parallel loop. The strategy is analysed using symbolic analysis techniques for enumerating loop iterations which can provide estimates for the l...

متن کامل

Evolutionary Computing Assisted Wireless Sensor Network Mining for QoS-Centric and Energy-efficient Routing Protocol

The exponential rise in wireless communication demands and allied applications have revitalized academia-industries to develop more efficient routing protocols. Wireless Sensor Network (WSN) being battery operated network, it often undergoes node death-causing pre-ma...

متن کامل

A Scalable Network Architecture for Distributed Virtual Environments with Dynamic QoS over IPv6

Virtual environments (VEs) are interactive computer simulations that immerse users in an alternate reality. Distributed VE (DVE) applications simulate the experience of real-time interaction among multiple users in a shared three-dimensional (3-D) virtual world. In this paper, we identify the network service requirements for highly interactive DVEs and show the limitations of IPv4 in satisfying...

متن کامل

QoS Management for Live Videos in Networked Virtual Spaces

VRML (Virtual Reality Modeling Language) is getting popular on Internet. VRML version 2.0 provides the functions of changing the scenes. Advanced applications of VRML version 2.0 are multi-user spaces. We can be aware of each other in the multi-user spaces. Real time data make 3D CG (Computer Graphics) spaces much richer worlds. However, current style multi-user spaces use only the current loca...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 1996